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Antialasing Greyed out in Engine Options!!
Posted: Fri Dec 12, 2008 6:21 am
by Joskirock
I have a Radeon 9800 Pro 128MB Video card. Is there a way to make Drakan allow me to use Antialasing? I have it set in Catalyst at 6x so it should be forcing it, but when I play the game, jaggies are still bad as though its not working. Any help would be appreciated.
Specs:
Windows XP SP3
Radeon 9800 Pro 128 MB
Sound Blaster Audigy 2 ZS Platinum
1 GB Ram
AMD Athlon 2800+ (Barton)
Posted: Tue Dec 16, 2008 6:23 pm
by Shelim
Drakan uses very old version of DirectX and I'm affraid that Catalist doesn't support it by native, altrough I'm not sure. Unfortunally I didn't work much with Radeons and I don't know what may help in this particular case. But in my GeForce based machine antialiasing is grayed out as well.
Posted: Thu Dec 25, 2008 9:32 pm
by Drakon Rider
>Is there a way to make Drakan allow me to use Antialasing?
yes - force it in the Catalist options (like setting to 'always on' instead of 'disabled' or 'application preference')... there a number of AA settings there like edge-adaptive and so on......
also set Anisotropic Filtering to some non-1x state to reduce some texture 'noise'... unfortunately this not fix it everywhere - it helps to ground textures at small angles of view but none of AA and AF settings helps to the tree's textures with hard transparency key - they still flicker and 'noise' alot when camera moves...